Friday, 3 October 2014

Level Content

Design
Background:

  • New York Skyline (Automatower centered)


Foreground:

  •  Suburban residential area


Obstacles:

  •  Clockwork driven moving platforms


Characters:

  •  Otto (Small Android)
  •  Enemies (Variety of Killbots deployed by Karl Cech to take out the one machine in his way, Otto. For the first level, your opponents are rolling Gatling turrets that are deployed around New York's borders to stop you and other people from getting in)
  •  Inventor (Human allies who present you with an upgrade/gadget to use in the next level and throughout the rest of the game)
A to B
A: Wake in an alleyway in Brooklyn , see that Dr. Cech is firing his beam straight at your location. Civilians are running around and getting changed into robots.  
B: A Small workshop next to Brooklyn Bridge, you are given the Link Grasp and use it bypass the barricade at the entrance to New York. The second level is introduced, where you will have to make it across the rafters of Brooklyn bridge to gain entry in the city.


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