Friday, 16 January 2015

Progress Review

What have I produced so far?
  • Sound Effects
  • Main Character animation model
  • Basic Level Design
  • Enemy Character Asset
What is left to do?
  • Art for Pickups and Interactive assets (Door/Link Grasp)
  • Character design and animation for NPC/Enemy
  • Rest of level design
What is working well?
  • Sound Effects
  • Working on the level design and using Unreal
What is Difficult?
  • Animating each individual frame for each character is time consuming
  • Programming elements can be tough
Interim plan
  1. 16.01.15 - Finish designs on all assets


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