- Sound Effects
- Main Character animation model
- Basic Level Design
- Enemy Character Asset
What is left to do?
- Art for Pickups and Interactive assets (Door/Link Grasp)
- Character design and animation for NPC/Enemy
- Rest of level design
What is working well?
- Sound Effects
- Working on the level design and using Unreal
What is Difficult?
- Animating each individual frame for each character is time consuming
- Programming elements can be tough
Interim plan
- 16.01.15 - Finish designs on all assets
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