Using Mighty Fingers as an alternative to the Unreal engine for creating my 2d side-scrolling platformer, I created a practice level that I will use to base my final game from. In this test, i will be using assets not created by myself, I will upload those later while tuning the final game.
All artwork used in this test level is sourced from http://opengameart.org/.
To begin with, the program was a little bit unstable. However, I found implementing the visual assets was very easy utilizing a grid snap feature.

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